An endless permadeath ritual

ASHFALLSEVEN REBIRTHS

Every death brings you back. Every rebirth permanently ruins the world you are trying to survive.

Free to play · Autosaves on your device · Android release coming to Google Play

Rebirth is the punishment

Seven chances to lose everything.

You begin beneath a living sun. Death does not end the run at first—it strips every power you earned, returns you to a fragile flame, and adds a permanent curse. The seventh death deletes the run.

I

Duskfall

Daylight is extinguished. Your safe vision collapses into darkness.

II

Ash Flood

The burning edge advances and the arena becomes smaller.

III

Bloodwind

Every shade moves faster. Wraiths arrive earlier.

IV

Hollow Flame

Healing restores almost nothing—and may summon hunters.

V

Blind Pilgrimage

Distant enemy warnings and meteor tells disappear.

VI

Final Pyre

The sky begins to fall as the arena closes again.

VII

Erasure

The save is destroyed. No resurrection. No purchased escape.

Built for one more run

Simple hands. Cruel decisions.

Move with one thumb while your phoenix fires at the nearest shade. Gather ember, shape a temporary build, and use Phoenix Surge to carve through danger before it closes around you.

01 · ENDLESS PRESSURE

No finish line

Enemy health, spawn rate, and danger rise with time. A run ends only when your seventh flame does. Closing the game pauses the world and keeps your exact local save for the next launch.

02 · TEMPORARY POWER

Build. Burn. Lose it.

Fork your flame, sharpen your talons, grow a phoenix heart, or recharge Surge faster. Death burns every boon away.

03 · HONEST PERMADEATH

No ad can buy a life

Ads never interrupt combat and never undo death. The Android version uses a restrained run-end interstitial only.

The first sun is still alive

How long can you keep it?

Play free in your browser. Your unfinished run remains on this device.

ENTER THE ASHFALL